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|status=Finished
 
|status=Finished
 
|editing=Spelling and Grammar only, please.
 
|editing=Spelling and Grammar only, please.
|balance=Wizard
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|balance=Rogue
 
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|name= Battle Butler
 
|name= Battle Butler
 
|types= Archetype
 
|types= Archetype
|summary= You help your master out of duty, even if he want to destroy the world or save it. Really these things does not matter to you.
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|summary= You help your master out of duty, even if he wants to destroy the world or save it. Really these things does not matter to you.
 
|prereqs= Any non-chaotic.
 
|prereqs= Any non-chaotic.
 
|benefit= See below
 
|benefit= See below
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* '''1 HD''': You can designate one creature as your master, whenever you are within 30 ft. of your master you gain a +2 morale bonus to initiative and he gain a +2 misc bonus to AC. Whenever you help him using an aid another action, you grant a +4 bonus instead of +2 bonus.
 
* '''1 HD''': You can designate one creature as your master, whenever you are within 30 ft. of your master you gain a +2 morale bonus to initiative and he gain a +2 misc bonus to AC. Whenever you help him using an aid another action, you grant a +4 bonus instead of +2 bonus.
* '''3 HD''': You gain immunity to fear. You also automatically break any compulsion effect commanding you to harm your master.
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* '''3 HD''': You gain immunity to fear. You also automatically break any compulsion effect commanding you to directly harm or betray harm your master.
* '''8 HD''': You gain a bonus on damages equal to your base attack bonus against any creatures who threatened your master before your eyes. The bonus last 24 hours, you gain this bonus permanently if the creature killed your master (you lose this bonus if your master is raised from the dead.)
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* '''8 HD''': You gain a bonus on damages equal to your base attack bonus against any hostile creatures adjacent to your master.
 
* '''15 HD''': Whenever your master dies, if you're within 120 ft. of your master, you can sacrifice yourself to save his or her life as an immediate action. Whatever you perform is up to you (or the DM) but as a result your master unharmed and you died. However karma is positive upon you and you no longer lose a level when raised from the dead.
 
* '''15 HD''': Whenever your master dies, if you're within 120 ft. of your master, you can sacrifice yourself to save his or her life as an immediate action. Whatever you perform is up to you (or the DM) but as a result your master unharmed and you died. However karma is positive upon you and you no longer lose a level when raised from the dead.
 
''Notes'': If your master dies, you may designate another one.
 
''Notes'': If your master dies, you may designate another one.
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[[Category:Feat]]
 
[[Category:Feat]]
 
[[Category:User Leziad]]
 
[[Category:User Leziad]]
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[[Category:Archetype Feat]]

Latest revision as of 14:31, 10 September 2010

Created By
Leziad (talk)
Date Created: 2 Jun 2009
Status: Finished
Editing: Spelling and Grammar only, please.
Balance: Rogue


Battle Butler [Type::Archetype] Summary::You help your master out of duty, even if he wants to destroy the world or save it. Really these things does not matter to you. Prerequisites: Prerequisite::Any non-chaotic.Benefit: See belowSpecial: If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites.

Archetype Feat Bonus are based on HD.

  • 1 HD: You can designate one creature as your master, whenever you are within 30 ft. of your master you gain a +2 morale bonus to initiative and he gain a +2 misc bonus to AC. Whenever you help him using an aid another action, you grant a +4 bonus instead of +2 bonus.
  • 3 HD: You gain immunity to fear. You also automatically break any compulsion effect commanding you to directly harm or betray harm your master.
  • 8 HD: You gain a bonus on damages equal to your base attack bonus against any hostile creatures adjacent to your master.
  • 15 HD: Whenever your master dies, if you're within 120 ft. of your master, you can sacrifice yourself to save his or her life as an immediate action. Whatever you perform is up to you (or the DM) but as a result your master unharmed and you died. However karma is positive upon you and you no longer lose a level when raised from the dead.

Notes: If your master dies, you may designate another one.



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