Ganteka Future (talk) | |
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Date Created: | 6 December 2008 |
Status: | Complete |
Editing: | Please feel free to edit constructively! |
Balance: | Rogue |
Aura of Epic Dread [Aura, Burst][]
He spoke in harsh but whispered words. All who stood before him felt a chill touch run to their souls. The squad broke rank and fled, quickly regaining their thoughts, but nevertheless, worried. {{#set:Quote=He spoke in harsh but whispered words. All who stood before him felt a chill touch run to their souls. The squad broke rank and fled, quickly regaining their thoughts, but nevertheless, worried. }}
Prerequisite(s): Intimidate 6 ranks, Aura of Dread, Aura of Greater Dread, Epic
Description: As a standard action, a 30 foot aura bursts from you, striking targets with fear and causing them to flee. Make an Intimidate check opposed by the target's modified level check (1d20 + character level or Hit Dice + target’s Wisdom bonus [if any] + target’s modifiers on saves against fear). Any target that fails becomes panicked for 1 round. A panicked creature must drop anything it holds and flee at top speed from you, as well as any other dangers it encounters, along a random path. It can’t take any other actions. In addition, the creature takes a –2 penalty on all saving throws, skill checks, and ability checks. If cornered, a panicked creature cowers and does not attack, typically using the total defense action in combat. A panicked creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.
Special: As a full-round action, you may instead create a 60 foot cone-shaped burst. Aura of Epic Dread affects any target with an Intelligence score of 2 or higher. Aura of Epic Dread is a supernatural ability. This aura does not replace the effects of Aura of Dread or Aura of Greater Dread. A grim may still opt to use either of these auras.
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