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Aspect of the Glowworm (3.5e Feat)

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Created By
Mock Turtle (talk)
Date Created: May 21, 2010
Status: Done
Editing: Please feel free to edit constructively!
Balance: Wizard


Aspect of the Glowworm [{{#arraymap: Hivemaster, Symbiotic|, |x|Type::x}}] Summary::It has become apparent that the caterpillars that cluster themselves on your body and even under your skin, and the fireflies that dance around you in a hypnotic swarm, are one in the same, the caterpillars merely insects known as 'glowworms'. Prerequisites: {{#arraymap: Aspect of the Vermin class feature, Aspect of the Caterpillar, Aspect of the Firefly|,|x|Prerequisite::x}}Benefit: [Symbiotic] feats increase the effectiveness of your other [Hivemaster] feats. For your aspect of the caterpillar and firefly feats, you are considered to have one more level in hivemaster. You also gain additional benefits based on your hivemaster level.

4: The chemicals that flow just under your skin, the ones from the caterpillars that help you digest your food so effeciently, and the ones from the fireflies that allow you to glow so vibrantly, have begun to churn and mix together, making your very flesh mildly toxic. Your natural weapons now all carry a very mild poison. Any creature struck by one of your natural weapons must make a fortitude save or be nauseated on their next round. Also, you gain a bite attack which deals damage according to the table below. If you have a bite attack, increase the damage of the bite by one size category.

9: You gain the ability to use all abilities the aspect of the firefly feat grants you, even while inside the chrysalis that the aspect of the caterpillar feat grants you, with the chrysalis acting as the source for the light. You also gain the ability to create a mote of light as a standard action. A mote of light is a small, almost weightless orb of light. You can control the light level generated by a mote of light via mental command, as long as it is within 60 feet of you. The light level ranges from no light at all to illumination within a 90-foot radius. There is no limit to the number of motes of light you can possess, and you can control their light levels independently or in concert. Any character with an intelligence or wisdom score can gain control of a mote simply by touching it. The light coming from a mote is treated as being light from a 7th level spell.

14: The larval forms of the fireflies have started to fill in your wounds, and use their own bodies to heal you. You gain fast healing 10. This fast healing stacks with any other fast healing that you have gained from [Hivemaster] feats.

19: You have aquired a new degree of control over the light that your body produces, and now, can even instill sentience into it. Now, when you attempt to make a mote of light with this feat, you may choose to, instead, create a will-o'-wisp. These will-o'-wisps are completely under your mental control and have HD equal to ½ your hivemaster level. You can create and control up to ⅓ your hivemaster level will-o'-wisps at a time.

Special: A character can only have a number of [Symbiotic] feats equal to the number of times that they have gained the Aspect of the Vermin class feature.

Table: Hivemaster Bite Attack
Type Size
Fine Diminutive Tiny Small Medium Large Huge Gargantuan Colossal
Bite 1 1d2 1d3 1d4 1d6 1d8 2d6 3d6 4d6



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