* Wounded Soul ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Aroghin brought back from the dead via magic suffer 2 points of [[SRD:Constitution|Constitution]] [[SRD:Ability Burn|burn]] which can only be healed naturally. This [[SRD:Ability Burn|ability burn]] never reduces his [[SRD:Constitution|Constitution]] below 1, nor does the [[SRD:Constitution|Constitution]] loss lower his HP below 1 per HD.
* Wounded Soul ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Aroghin brought back from the dead via magic suffer 2 points of [[SRD:Constitution|Constitution]] [[SRD:Ability Burn|burn]] which can only be healed naturally. This [[SRD:Ability Burn|ability burn]] never reduces his [[SRD:Constitution|Constitution]] below 1, nor does the [[SRD:Constitution|Constitution]] loss lower his HP below 1 per HD.
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* Cursed Bloodline ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): All aroghin possess the ability to transform into the powerful [[Granling (3.5e Race)|granling]]. This ability is a [[SRD:Standard Action|standard action]] and must be made of the aroghin’s own free will without coercion. This magic is instantaneous and irreversible, save for divine intervention, and can only be called upon once by any individual. An aroghin, who becomes a [[Granling (3.5e Race)|granling]], can never again take aroghin form, even through magical means.
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* Cursed Bloodline ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): All aroghin possess the ability to transform into the powerful [[Granling (3.5e Race)|granling]]. This ability is a [[SRD:Standard Actions|standard action]] and must be made of the aroghin’s own free will without coercion. This magic is instantaneous and irreversible, save for divine intervention, and can only be called upon once by any individual. An aroghin, who becomes a [[Granling (3.5e Race)|granling]], can never again take aroghin form, even through magical means.
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* Slow Healing ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): An aroghin has a natural [[SRD:Healing|healing]] rate half as fast as other common races. They heal only 1 hit point per level for a full 8 hours of rest.
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* Slow Healing ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): An aroghin has a natural [[SRD:Healing|healing]] rate half as fast as other common races. They heal only 1 HP per 2 HD for a full 8 hours of rest.
[[Summary::Aroghin separated their bloodline from humans long ago, moving their civilization far from any others, isolating themselves.]] They are eternally cursed and hold a racial grudge against humans and their kin.
Most aroghin have smooth gray skin, straight hair and thick jaws.
An aroghin creature possesses the following traits (unless otherwise noted in a creature’s entry).
Wounded Soul (Ex): Aroghin brought back from the dead via magic suffer 2 points of Constitutionburn which can only be healed naturally. This ability burn never reduces his Constitution below 1, nor does the Constitution loss lower his HP below 1 per HD.
Cursed Bloodline (Ex): All aroghin possess the ability to transform into the powerful granling. This ability is a standard action and must be made of the aroghin’s own free will without coercion. This magic is instantaneous and irreversible, save for divine intervention, and can only be called upon once by any individual. An aroghin, who becomes a granling, can never again take aroghin form, even through magical means.
Slow Healing (Ex): An aroghin has a natural healing rate half as fast as other common races. They heal only 1 HP per 2 HD for a full 8 hours of rest.