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Armor Resonance (3.5e Feat)

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Created By
Aarnott (talk)
Date Created: March 11, 2010
Status: Done
Editing: Please feel free to edit constructively!
Balance: Rogue


Armor Resonance [General, Type::Fighter] Edit

Summary::You have the ability to gain focus with your armor, increasing its defensive capabilities.

Prerequisite: Prerequisite::BAB +1

Benefit: When you take this feat, you gain the following ability:

Resonate Armor (Ex): Once per day as a free action you can enter a trance-like state where you and your armor resonate as one fluid whole. For 5 rounds your armor has an enhancement bonus of +1 while you wear it. This enhancement bonus is extraordinary. The bonus overlaps existing enhancement bonuses.

Armor Resonance feat bonuses are based on your Base Attack Bonus.

  • BAB +3: The Resonate Armor enhancement bonus increases to +2 and you may use it an additional time per day.
  • BAB +6: The Resonate Armor enhancement bonus increases to +3.
  • BAB +9: The Resonate Armor enhancement bonus increases to +4 and you may use it an additional time per day.
  • BAB +12: The Resonate Armor enhancement bonus increases to +5.
  • BAB +15: The Resonate Armor enhancement bonus increases to +6 and you may use it an additional time per day.
  • BAB +18: The Resonate Armor enhancement bonus increases to +7.

Special: You can take this feat a second time. If you do, it doubles the number of usages of Resonate Armor and doubles the duration of each usage.

A fighter may select this feat as one of his fighter bonus feats.



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