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Arm Guard (3.5e Equipment)

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Revision as of 01:23, August 16, 2010 by Ganteka Future (Talk | contribs)

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Created By
Ganteka Future (talk)
Date Created: 14 August 2008
Status: Reworked: 15 August 2010
Editing: Please feel free to edit constructively!


Arm GuardEdit

Summary::Covering one shoulder and an entire arm, the arm guard leaves the body free for mobility but still allows for a fair amount of protection where it is needed. Some warriors prefer to use it with their weapon arm, protecting it as they swing at foes, while others prefer it on their off arm, using it more like a shield, for deflecting blows.


Arm Guard (Light)
Size Humanoid
Cost
Nonhumanoid
Cost
Armor
Bonus
Weight Hit
Points
Small 250gp 500gp +3 5 lb. 10
Medium 250gp 500gp +3 10 lb. 10
Maximum
Dex Bonus
Armor Check
Penalty
Arcane Spell
Failure
Hardness
+6 −1 20% 10
Speed
Base 20 ft. 30 ft. 40 ft. 50 ft. 60 ft. 70 ft. 80 ft. 90 ft. 100 ft.
Armored 20 ft. 30 ft. 40 ft. 50 ft. 60 ft. 70 ft. 80 ft. 90 ft. 100 ft.
Don Don Hastily Remove
1 minute  5 rounds  1 minute1
  1. If the character has some help, cut this time in half. A single character doing nothing else can help one or two adjacent characters. Two characters can't help each other don armor at the same time.


The armor itself appears quite similar to a platemail arm with shoulder straps. When donned, it doesn't restrict movement as greatly as it would appear. Although it is fairly heavy, it's also greatly padded to reduce discomfort and noise. Great care has gone into producing a specially jointed armor that provides both mobility and protection.

This armor includes a pair of gauntlets.

While its armor bonus does not stack with other armor, it can be worn in conjunction with medium or light armor. When worn with other armor, apply the highest Armor Bonus, lowest Maximum Dex Bonus, add Armor Check Penalties and use only the highest Arcane Spell Failure.

When an enchanted arm guard is worn with other magical armor, only one armor provides any benefits from its magical enchantments. A character may swap which armor grants its active enchantments with a command as a standard action, which does not provoke attacks of opportunity.

The arm guard is constructed so that it can be worn by either arm, with straps that remove and replace plates and adjust the joints. It takes the same amount of time to switch the armor from right-sided to left-sided as it does to don it.



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