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* Pixies have a +2 racial bonus on Intimidate, Listen, Move Silently, and Spot checks. |
* Pixies have a +2 racial bonus on Intimidate, Listen, Move Silently, and Spot checks. |
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* Imposing Personality: Pixies are treated as being one size category larger for the purpose of Intimidate checks. |
* Imposing Personality: Pixies are treated as being one size category larger for the purpose of Intimidate checks. |
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− | * ''[[SRD:Automatic Language|Automatic Language]]'': Common, Sylvan. ''[[SRD:Bonus Language|Bonus Languages]]:'' TBA. |
+ | * ''[[SRD:Automatic Language|Automatic Language]]'': Common, Sylvan. ''[[SRD:Bonus Language|Bonus Languages]]:'' TBA. |
− | * ''[[SRD:Favored Class|Favored Class]]'': Barbarian, Ranger, or Sorcerer |
+ | * ''[[SRD:Favored Class|Favored Class]]'': Barbarian, Ranger, or Sorcerer, selected at first level.<noinclude> |
+ | |||
+ | ===Saurians=== |
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+ | Saurians are ponderous, careful thinkers, but when roused are implacable and ruthless. |
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+ | |||
+ | </noinclude>* ''[[SRD:Humanoid Type|Humanoid]] (reptilian)'' |
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+ | * ''[[SRD:Medium|Medium]]'': As [[SRD:Medium|Medium]] creatures, saurians have no special bonuses or penalties due to their size. |
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+ | * -2 Dexterity, +2 Constitution, +2 Intelligence, -2 Charisma: Saurians are very tough and possess keen powers of reasoning, but they are rather ponderous and slow to relate to others. |
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+ | * Saurian [[SRD:Base Land Speed|base land speed]] is 30 feet. |
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+ | * Spell-like Abilities: 1/hour-fire ray. This is a ranged touch attack with a range of 30 ft., which deals 1d6 fire damage. The caster level for this ability equals one-half the saurian's hit dice or CL 1st, whichever is higher. |
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+ | * +2 natural armor. |
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+ | * Natural attacks: 2 claw attacks (1d4). Saurian monks have the option of dealing slashing and piercing damage with unarmed strikes, instead of bludgeoning damage. |
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+ | * Saurians have a +2 racial bonus on Balance, Jump, and Swim checks, because of their tail. |
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+ | * ''[[SRD:Automatic Language|Automatic Language]]'': Common, Draconic. ''[[SRD:Bonus Language|Bonus Languages]]:'' TBA. |
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+ | * ''[[SRD:Favored Class|Favored Class]]'': Fighter, Monk, or Wizard, selected at first level.<noinclude> |
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===Draconians=== |
===Draconians=== |
Latest revision as of 20:30, 5 September 2010
In Arcanos, players have the option of playing a wide variety of races, including fey, dragons, and outsiders.
Major Races[]
Humans[]
Humans are one of the most populous species on Arcanos.
- Humanoid (Human)
- Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.
- Human base land speed is 30 feet.
- +1 racial bonus to saves.
- 1 extra feat at 1st level.
- 4 extra skill points at 1st level and 1 extra skill point at each additional level.
- Speak Language is always a class skill.
- Automatic Language: Common, Native Dialect (Varies). Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.
- Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count.
Pixies[]
Pixies are quite possibly the most violent and aggressive species on Arcanos.
- Humanoid (Pixie)
- Small: As Small creatures, pixies receive a +1 size bonus to attacks and to AC, as well as a +4 size bonus to Hide checks. However, they have a -4 penalty on Grapple checks, and their lifting and carrying limits are three-quarters of medium creatures.
- +2 Strength, +2 Constitution, -2 Intelligence, -2 Wisdom: Pixies are very tough and strong for their size, but they disdain intellectualism and lack empathy or frankly, common sense.
- Pixie base land speed is 30 feet.
- +2 racial bonus to saves against illusions and enchantments
- Pixies have a +2 racial bonus on Intimidate, Listen, Move Silently, and Spot checks.
- Imposing Personality: Pixies are treated as being one size category larger for the purpose of Intimidate checks.
- Automatic Language: Common, Sylvan. Bonus Languages: TBA.
- Favored Class: Barbarian, Ranger, or Sorcerer, selected at first level.
Saurians[]
Saurians are ponderous, careful thinkers, but when roused are implacable and ruthless.
- Humanoid (reptilian)
- Medium: As Medium creatures, saurians have no special bonuses or penalties due to their size.
- -2 Dexterity, +2 Constitution, +2 Intelligence, -2 Charisma: Saurians are very tough and possess keen powers of reasoning, but they are rather ponderous and slow to relate to others.
- Saurian base land speed is 30 feet.
- Spell-like Abilities: 1/hour-fire ray. This is a ranged touch attack with a range of 30 ft., which deals 1d6 fire damage. The caster level for this ability equals one-half the saurian's hit dice or CL 1st, whichever is higher.
- +2 natural armor.
- Natural attacks: 2 claw attacks (1d4). Saurian monks have the option of dealing slashing and piercing damage with unarmed strikes, instead of bludgeoning damage.
- Saurians have a +2 racial bonus on Balance, Jump, and Swim checks, because of their tail.
- Automatic Language: Common, Draconic. Bonus Languages: TBA.
- Favored Class: Fighter, Monk, or Wizard, selected at first level.
Draconians[]
Examples of dragonkin peoples include drakes, kobolds, saurians, sea devils, and troglodytes
Jinn[]
Examples of the Jinn include the Djinn, Efreet, and Marids.
Fey[]
Examples of fey peoples on Arcanos include centaurs, elves, satyrs, selkies, and dryads
Goblinoids[]
Examples of goblinoid peoples on Arcanos include goblins, humans, and orcs