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Revision as of 20:41, 27 December 2009

Feats

New Types of Feats

The Arachonomicon sourcebook introduces new types of feats. These new types of feat are explained below.

Abyssal Heritor Feats

Abyssal heritor feats represent daemonic ancestry. If you have more than two abyssal heritor feats, you must be of the good, chaotic evil or unaligned alignments (if you are not of one of these alignments when you take your second abyssal heritor feat then you must change your alignment to one of these alignments) and you cannot willingly change your alignment to one other than the aforementioned alignments.

Ambush Feats

Ambush feats are only available to characters with a class feature that increases the amount of damage you deal when you fulfill specific requirements, such as sneak attack or hunter's quarry (these class features are referred to as "extra damage class features" in the feat descriptions). They allow you to apply extra effects to your attack when you use such a class feature, at the cost of one or more dice of extra damage. You must declare your intent to use any ambush feats before you roll your extra attack damage dice from your class feature. You cannot use an ambush feat if it would reduce the number of dice used for this class feature to 0. You can apply more than one ambush feat to any one attack, so long as you still deal at least one dice of extra damage from your class feature.

Darkfire Feats

Darkfire feats are only available to characters with the Darkfire lolthtouched power. You can use a darkfire feat when you use your Darkfire power. Using a darkfire feat alters the effect of Darkfire, as described by the feat. When you use a darkfire feat to alter the effect of Darkfire, you cannot use any other feats designated as a darkfire feat to alter the effects of your Darkfire power. Darkfire feats are not a separate type of feats as such; a feat is a darkfire feat if it is designated as being a darkfire feat in its description.

Darkness Feats

Darkness feats are only available to characters with the Cloud of darkness lolthtouched power. You can use a darkness feat when you use your Cloud of darkness power. Using a darkness feat alters the effect of Cloud of darkness, as described by the feat. When you use a darkness feat to alter the effect of Cloud of darkness, you cannot use any other feats designated as a darkness feat to alter the effects of your Cloud of darkness power. Darkness feats are not a separate type of feats as such; a feat is a darkness feat if it is designated as being a darkness feat in its description.

Metamagic Feats

By taking a Metamagic Feat you receive a Feat Power with the Metamagic Keyword. A Metamagic Power may be used to effect a Arcane, Arachane, Divine, Primal or Shadow power.

NEW KEYWORD:METAMAGIC

Metamagic: Powers with the Metamagic Keyword may be used once a round. You may only affect a power with one Metamagic Power at a time.

Spider Feats

Spider feats are feats only available to creatures of the spider keyword. Spider feats are typed to a specific species of spider (Lycosidae, Theraphosidae and Saltacidae); only a spider of that keyword can select a spider feat of that type (for example, only a spider with the saltacidae keyword can select feats of the type [Spider—salticidae]). If you are a spider rider, you can select spider feats, so long as your spider fulfills the prerequisites, however, only your spider can gain the benefits of the feat. If you are a spider rider and are eligible to take spider feats yourself, both you and your spider can both use any spider feats you have, so long as you both fulfill the prerequisites.

Vile Feats

Vile feats are available only to creatures of the evil or chaotic evil alignment with an intelligence score of 3 or more. When you take a vile feat, you must make a vow (as stated in the feat's description). If you break this vow, you loose the benefits of the feat until you perform the vow of penance ritual (see below). When you take a vile feat, you automatically learn the vow of penance ritual, even if you cannot learn and perform rituals.

Vow of Penance

You bow before the darkness and accept your penance, no matter how excruciating it may be...

Level: 4e Ritual Level::1 Component Cost: [[4e Ritual Component Cost::100 gp, plus a holy symbol worth at least 10gp and 4 healing surges, which cannot be regained for 168 hours]]
Category: 4e Ritual Category::Vile Market Price: 4e Ritual Market Price::—
Time: 4e Ritual Time::2 hours Key Skill: Religion (no check)
Duration: 4e Ritual Duration::—

You regain the ability to use any vile feats you lost the ability to use due to braking a vow.

Feat Descriptions

Heroic Tier Feats

Feat Prerequisites Benefit
Aleval School (4e Feat) Extra damage class feature +2 dice Sacrifice one die of sneak attack damage to cause the target to take a -2 penalty to one of its defenses.
Alter Weaves (4e Feat) Arachnomancer Take a -2 penalty to attack rolls to gain a +2 bonus to damage rolls with arachane powers.
Arachne's Weave (4e Feat) Channel Divinity class feature, must worship Arachne Use Channel Divinity to invoke Arachne's weave.
Arachnid Trainer (4e Feat) Trained in arachana skill. Use arachana to handle creatures of the spiderkind origin with an intelligence score of 1 or 2.
Araneidae Aspect (4e Feat) Dex 14 You can use entangle as a daily power.
Armor Proficiency (Spidersilk) (4e Feat) Dex 15, training with hide armor. You are trained in spidersilk armor.
At Home in the Deep (4e Feat) Drow Gain a +2 bonus to perception checks in darkness.
Blend into Shadows (4e Feat) Trained in Stealth. 1/encounter, when you make a ranged attack, you can make a stealth check to remain hidden.
Brutal Charge (4e Feat) Str 14 Gain a +1 bonus to damage when you charge
Brute Fang (4e Feat) Str 14 The damage die of your bite attack increases.
Cautious Attack (4e Feat) Wis 15. Take a -2 penalty to an attack roll to gain a +2 bonus to AC.
Caver (4e Feat) Gain a +2 bonus to skill checks made in thev underdark.
Chosen Foe (4e Feat) 1/encounter, you can deal extra damage against your chosen foe.
Claws of the Beast (4e Feat) Demonic Ancestry Gain a claw attack that has a +3 proficiency bonus and deals 1d6 points of damage.
Clever Opportunist (4e Feat) Combat Reflexes. You can switch places with a creature of your size or smaller when you hit with an opportunity attack.
Command Spiders (4e Feat) Channel Divinity class feature, must worship Lolth or Arachne Use Channel Divinity to invoke command spiders.
Constant Guardian (4e Feat) Take a -2 penalty to an attack roll to grant an ally a +2 bonus to AC.
Ctenizidae Aspect (4e Feat) Dex 16 Gain tremorsense.
Darting Charge (4e Feat) Dex 13. When you charge you gain a +2 bonus to damage rolls and to bull rush attempts.
Dazzling Fire (4e Feat) Drow Targets hit by your Darkfire power are dazed.
Deceptive Illumination (4e Feat) Drow You are invisible to targets hit by your Darkfire power.
Demonic Sneak Attack (4e Feat) sneak attack class feature, Demonic Ancestry. 1/Encounter re-roll a number of sneak attack dice equal to the number of abyssal heritor feats that you posess.
Despana School (4e Feat) Ability to use one or more powers with the summoning keyword. Gain advantages when fighting alongside a monster you summoned.
Divine Intercession (4e Feat) Channel Divinity class feature Use Channel Divinity to invoke divine intercession.
Drow Illusion Mastery (4e Feat) Drider Gain Lolthtouched racial trait.
Dutiful Guardian (4e Feat) Constant guardian Switch places with the beneficiary of your constant guardian feat as an immediate interrupt.
Eilservs School (4e Feat) Ability to use one or more powers with the summoning keyword. Gain advantages when attacking a foe with your staff.
Elfhunter (4e Feat) Drow Choose either Drow, Eladrin or Elves. You gain a +2 bonus to damage rolls against that race.
Enervate Spell (4e Feat) Non-good alignment Your attack spells have the necrotic keyword and you deal +4 damage.
Fade into Darkness (4e Feat) Darkvision Switch places with the beneficiary of your constant guardian feat as an immediate interrupt.
Fascinating Illumination (4e Feat) Drow You are invisible to targets hit by your Darkfire power.
Gift of the Spider Queen (4e Feat) Drow You can use your innate drow racial powers in new and potent ways.
Greater Deadly Charge (4e Feat) Spider Rider, Deadly Charge class feature. Your charges are even more deadly
Hatred (4e Feat) You absolutly hate a particular creature.
Inlindl School (4e Feat) Shield proficency. Sacrifice your shield bonus to AC to gain a bonus to your attack rolls.
Instinctive Darkness (4e Feat) Drow, Cloud of darkness racial power. You can use Cloud of darkness as an immediate reaction.
Intensify Darkness (4e Feat) Drow, Cloud of darkness racial power. You can extend the effect of Cloud of darkness to close burst 3.
Keeper of Forbidden Lore (4e Feat) Demonic Ancestry. Gain a bonus to knowledge skill checks equal to the number of abyssal heritor feats that you posess.
Knight of the Spider Queen (4e Feat) Spider Rider You are a master of spider-mounted combat, easily the equal (or superior) of any horseman.
Lolth's Boon (4e Feat) Channel Divinity class feature, must worship Lolth Use Channel Divinity to invoke Lolth's boon.
Lolth's Caress (4e Feat) Channel Divinity class feature, must worship Lolth Use Channel Divinity to invoke Lolth's caress.
Lolth's Meat (4e Feat) Drow Gain a bonuses when you kill a living creature with an intelligence score of 3 or more.
Lycosid Precision (4e Feat) Str 12, Dex 14 1/Day, re-roll a single bite attack roll.
Lycosid Speed (4e Feat) Str 12, Dex 14 Gain a bonus to your speed.
Lycosidae Aspect (4e Feat) Str 12, Dex 14 You have the strength of a mighty wolf spider, and the speed of one too.
Master of Poisons (4e Feat) You can apply a poison to a weapon as a minor action.
Master of Shadow (4e Feat) Drow You can use one more lolthtouched racial power per encounter.
Master of Shadow and Illusion (4e Feat) Half-Drow Use both Cloud of Darkness and Darkfire lolthtouched powers.
Metanode Spell (4e Feat) - When casting a spell with a metamagic feat in the area of an earthnode, that metamagic feat does not count towards the maximum number of metamagic feats you can use per round.
Otherworldly Countenance (4e Feat) Cha 18, Demonic Ancestry. Your abyssal heritage manifests itself in your extreme good looks. Your beautiful appearance is unsettling to those around you- even to your foes!
Perfect Accuracy (4e Feat) Str 12, Dex 14 Gain a +1d4 bonus to your lycosid precision re-roll.
Poison Healer (4e Feat) Con 13. Heal hit points equal to your constitution modifier when you make a save against a poison or a poison fails to hit you.
Poisonous Bite (4e Feat) Spydric-One You gain Poisonous Bite as an encounter power.
Primordial Scion (4e Feat) Demonic Ancestry. Gain a bonus to damage rolls against creatures of the lawful good and evil alignments.
Prodigeous Leap (4e Feat) Dex 16 You can leap unbelievably huge distances.
Profane Agony (4e Feat) Channel Divinity class feature, evil or chaotic evil alignment Use Channel Divinity to invoke profane agony.
Psychic Refusal (4e Feat) Gain a +2 bonus to will defense against powers with the psychic keyword.
Radiant Flicker (4e Feat) Drow Use darkfire to grant concealment to an ally.
Reactive Resistance (4e Feat) Drow, Spell Resistance You can transfer your Spell Resistance to any other defense as an immediate interrupt.
Ride-By Attack (4e Feat) Dexterity 15, Spider rider You are skilled at making fast, overrun charges.
Sadistic Reward (4e Feat) Drow Gain a +1 bonus to damage rolls when you deal damage to a living creature.
Salticidae Aspect (4e Feat) Dex 16 You have all the leaping talent of your salticid kin.
Scytodidae Aspect (4e Feat) Dex 14 You can use spit as a daily power.
Shadowborn Warrior (4e Feat) Drow Gain a +2 bonus to initiative and a +1 bonus to AC when in darkness.
Shi'quos School (4e Feat) Knock an opponent at a lower elevation than you prone by charging at them.
Sickening Strike (4e Feat) Extra damage class feature +2 dice Sacrifice one die of sneak attack damage to deal ongoing 2 damage (save ends).
Spell Resistance (4e Feat) Drow Gain a +2 bonus to will defense against Arcane powers.
Spellbook of Arachane Lore (4e Feat) Arachnomancer Gain a spellbook.
Spiderfriend (4e Feat) Spiderkind origin, ability to speak spydric You can prevent spiderkind creatures from attacking you.
Spiderfriend Weaves (4e Feat) Arachnomancer Your weaves do not affect your spiderkind allies.
Steal and Strike (4e Feat) Two-Weapon Fighting, Weapon Focus (Rapier), Weapon Focus (Kukri). You can disarm a foe with your rapier and then make a followup attack with your kukril
Surprising Riposte (4e Feat) 13 Rogue, trained in bluff skill Gain a +1 bonus to damage rolls when you gain combat advantage using the bluff skill.
Swift Weaver (4e Feat) Spydric-One Use Web as a minor action.
Terrifying Strike (4e Feat) Extra damage class feature +2 dice, trained in intimidate Sacrifice one die of sneak attack damage to stun an opponent until the end of your next turn.
Theraphosidae Aspect (4e Feat) Str 14 You have the brute strength and power of a theraphosid.
Tormtor School (4e Feat) Proficiency with Javelins, Weapon Focus (Spear). You are trained to use a javelin with greater skill.
Toxic Death (4e Feat) 13 Cha +1 to damage with poison or necrotic power.
Tunnelfighter (4e Feat) Tunnelrunner Reduce attack penalties for fighting in tight spaces.
Tunnelrunner (4e Feat) Reduce speed penalties for moving through tight spaces.
Urticating Hair (4e Feat) Str 14. You can use Urticating hair as an daily power.
Vae School (4e Feat) Weapon Focus (Spiked Chain or Scourge). You are trained to trip foes with your spiked chain and scourge.
Venomous Strike (4e Feat) Extra damage class feature +2 dice, Master of Poisons Sacrifice one die of sneak attack damage to gain a +2 bonus to the attack roll of a poison and inflict a -2 penalty to saving throws against a poison.
Versatile Combatant (4e Feat) Ranger, proficiency with rapier and hand crossbow You have learned to combine attacks with the favoured weapons of the drow.
Vestigial Wings (4e Feat) Demonic Ancestry. Gain a bonus to jump skill checks equal to +3 per abyssal heritor feat that you posess.
Web of Steel (4e Feat) Spydric-One +2 damage and proficiency with light and heavy blades.
Xaniqos School (4e Feat) Proficiency with Crossbow, Weapon Focus (Crossbow). You are trained to fight agressively with a crossbow.

Paragon Tier Feats

Feat Prerequisites Benefit
Agile Crawler (4e Feat) Spydric-One Ignore penalties for squeezing
Armor Specialization (Leather) (4e Feat) Dex 15, training with leather armor. You are skilled with leather armor.
Armor Specialization (Spidersilk) (4e Feat) Dex 15, training with spidersilk. You are skilled with spidersilk armor.
Cloak of the Obyrith (4e Feat) Demonic Ancestry. Gain resist 1 untyped damage.
Coercive Spell (4e Feat) - Your spell cause a -2 penalty to the target's will defence.
Deadly Blade (4e Feat) Dex 18 You can strike your foes precicely in vital spot.
Deafening Spell (4e Feat) - All creatures hit by your attack spell are deafened.
Death Leaper (4e Feat) Dex 16 You are leaping death to your foes.
Disrupting Spell (4e Feat) - Your spell cause a -2 penalty the target's attack rolls made as part as non-martial powers.
Fell Drain (4e Feat) - Foes damaged by your spells are also weakened.
Fell Terror (4e Feat) - Foes hit by your spells are dazed.
Fell Weaken (4e Feat) - Foes hit by your spells take a -2 penalty to Strength based checks.
Gloom Strike (4e Feat) Extra damage class feature +3 dice, Drow, Darkness racial power Your sneak attacks leave a residue of darkness that clouds your enemy's vision.
Heart of the Nabassu (4e Feat) Demonic Ancestry. Gain resistance to necrotic damage equal to the number of abyssal heritor feats that you posess.
Imperious Command (4e Feat) Cha 16, Trained in Intimidate You gain the Imperious Command power as a Lolthtouched racial power.
Mighty Leap (4e Feat) Dex 16 You are particulaly skilled at making mighty leaps.
Poison Spell (4e Feat) Arachnomancer, or ability to use one or more arcane powers. You can mystically transfer poison with your spells.
Poison Talons (4e Feat) Claws of the Beast, Demonic Ancestry. You can secrete Abyssal poison onto your claws.
Radiant Spell (4e Feat) - Your spells create an area of light.
Umbral Spell (4e Feat) - Your spells create an area of darkness.
Unspeakable Vow (4e Feat) Gain a +4 bonus to intimidate checks.
Vow of Vengeance (4e Feat) Gain a +1 bonus to damage rolls and to your critical threat range against a particular race or creature.
Vow of the Spider Queen (4e Feat) Unspeakable Vow, must worship Lolth You can use the Deadly poison power as a daily power.

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Epic Tier Feats

Feat Prerequisites Benefit
Chaotic Spell Recall (4e Feat) Any one abyssal heritor feat, Demonic ancestry. 1/Day, spend an action point to regain a daily spell.
Demonic Skin (4e Feat) Cha 18, Demonic Ancestry. Gain a +1 racial bonus to your AC.
Eyes of the Abyss (4e Feat) Demonic Ancestry. Gain darkvision, and a bonus to perception skill checks equal to the number of abyssal heritor feats that you posess.
Highborn Drow (4e Feat) Drow Gain Levitate as a Lolthtouched racial power.
Improved Levitation (4e Feat) Drow, Highborn Drow Levitate 6 squares instead of 4.
Master Weaver (4e Feat) Arachnomancer Omit squares from your area or close arachnomancer powers.
Precognitive Visions (4e Feat) Demonic Ancestry. Gain a number of bonuses equal to 1 + 1 per 2 abyssal heritor feats that you posess.
Staggering Critical (4e Feat) Ability to make a critical hit with a weapon group on the roll of 19-20. When you make a critical hit, the target of the attack is slowed.

Multiclass Feats

Feat Prerequisites Benefit
Charger of the Web (4e Feat) Str or Cha 13, Dex 13 Training in Arachana, Deadly Charge 1/encounter
Pupil of Arachane Lore (4e Feat) Cha 13 Training in Arachana, arachnomancer power 1/encounter
Rider of the Web (4e Feat) Any one spider rider multiclass feat, paragon multiclassing as a spider rider. Gain the spider rider's spider mount class feature.
Scholar of the Web (4e Feat) Any one arachnomancer multiclass feat, paragon multiclassing as an arachnomancer
Gain lesser weaves class feature
Teachings of the Web (4e Feat) Any one arachnomancer multiclass feat, paragon multiclassing as an arachnomancer
Gain arachnomancer tactics class feature



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