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* [[SRD:Automatic Languages|Automatic Languages]]: Common. |
* [[SRD:Automatic Languages|Automatic Languages]]: Common. |
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* [[SRD:Bonus Languages|Bonus Languages]]: Any non-secret. |
* [[SRD:Bonus Languages|Bonus Languages]]: Any non-secret. |
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− | * [[SRD:Favored Class|Favored Class]]: {{Property Link|Favored Class|SRD:Psion|Psion}} |
+ | * [[SRD:Favored Class|Favored Class]]: {{Property Link|Favored Class|SRD:Psion|Psion}}/{{Property Link|Favored Class|Psychic (3.5e Class)|Psychic}} |
* [[ECL|Effective Character Level]]: [[Effective Character Level::2]] |
* [[ECL|Effective Character Level]]: [[Effective Character Level::2]] |
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Revision as of 23:52, 9 April 2010
Leziad (talk) | |
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Date Created: | 9th April 2010 |
Status: | Finished (v 1.1) |
Editing: | Please feel free to edit constructively! |
Apexes
Summary::The apex of human psychic evolution, the apexes are terrible creatures to behold
Personality
Apexes are quite similar to humans when it come to personality, however many apexes suffer from some forms of insanity. Apexes are often "control freaks" thanks to their incredible intelligence and powerful personality. Apexes are often see as manipulators and schemers, some cultures however see them as powerful leader and sages.
Physical Description
Apexes does not deviate too much from humanity when it come to apparence, among the few differences apexes tend to have lighter tone of skin, powerful apexes often have grey skin as their powerful psychic aura slowly decay it. All apex have pupil-less silver eyes. Apexes tend to be taller and slimmer than regular humans.
Relations
Apexes are a mutation of humans instead of a race of their own. Other races tend to see them as haughty and very creepy human at best and madmen and a direct threat at worse.
Alignment
Apexes like humans does not gravitate toward particular alignment.
Lands
Apexes live on land alongside humans, often managing to place themselves at the top of the food chain. Usually ending as nobles or powerful merchants, having a great deal of influence over human policy.
Religion
Apexes are known to have very diverse religious beliefs, like their genetic father, humans.
Language
Apexes use telepathy to communicate beyond the borders of language, they still share a native language with humans (such as common).
Names
Apexes are named with human names, their name depend greatly on the human culture they were born in.
Racial Traits
- -2 Strength, -2 Constitution, +4 Intelligence, +2 Charisma:
- Type::Humanoid (Subtype::Human): Apexes are extremely psychically evolved creatures, but still humans.
- Size::Medium: As Medium creatures, apexes have no special bonuses or penalties due to their size.
- Apex base land speed is 30 feet.
- Darkvision 120 feet and low-light vision.
- Racial Hit Dice: A apex begins with one level of humanoid, which provide 1d8 Hit Dice, a base attack bonus of +0, and base saving throw bonuses of Fort +0, Ref +0, and Will +2.
- Racial Skills: A apex’s humanoid level give it skill points equal to 5 x (2 + Int modifier, minimum 1). Its class skills are Concentration, Listen and Spot.
- Racial Feats: A apex’s humanoid level give it one feat.
- Mind over Matter (Ex): Apexes can use their intelligence modifier instead of their constitution modifier for determining their hit point at first level.
- Naturally Psionic: Apexes gain 4 bonus power points at 1st level, regardless of whether they choose a psionic class.
- Psychic Abomination (Su): Apex are the height of human psychic evolution, their heavy psychic presence cause nearby creature to suffer. Any creature within 10' of the Apex take a -2 penalty to all saving throws. This ability can be suppress or resumed as a free action at will.
- Apexes gain a +2 bonus to concentration, intimidate and sense motive check.
- Telepathy 100 feet.
- Automatic Languages: Common.
- Bonus Languages: Any non-secret.
- Favored Class: Psion/Psychic
- Effective Character Level: Effective Character Level::2
Vital Statistics
Adulthood | Simple | Moderate | Complex |
---|---|---|---|
15 years | +1d4 | +1d6 | +2d6 |
Middle Age1 | Old2 | Venerable3 | Maximum Age | |
---|---|---|---|---|
135 years | 253 years | 470 years | +None years | |
Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|---|
Male | 4’ 10” | +2d10 | 120 lb. | × (2d4) lb. |
Female | 4’ 5” | +2d10 | 85 lb. | × (2d4) lb. |
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