Created By
The Demented One
Date Created: January 28, 2009
Status: Complete
Editing: Please feel free to edit constructively!

{{#set:Summary=Bull rush deals damage, push enemy into another to knock both prone. }} {{#set:Discipline=Army of One|Type=Strike}}

Anvil-Striking Charge
Army of One (Strike)
Level: Level::4
Prerequisite: One Army of One maneuver
Initiation Action: 1 full-round action
Range: Melee attack
Targets: One or two creatures

You charge across the battlefield, driving one foe forward. With a heroic surge of strength, you force him into one of his allies, sending both sprawling.

As part of this maneuver, you may make a bull rush attempt against a single enemy. Resolve the bull rush attempt normally. If your Strength check exceeds your opponent’s, then you bludgeoning damage equal to 6d6 + your Strength modifier in addition to pushing him back. In addition, if, during the bull rush, you push that enemy adjacent into another enemies’ space, then that enemy must make a Strength check, opposed by your original check made as part of the bull rush. If you succeed, then you may push that enemy in addition to the first one for the rest of the bull rush, and they also takes 6d6 + your Strength modifier damage. If the enemy wins, then your bull rush attempt ends. You do not provoke attacks of opportunity for making a bull rush as part of this maneuver.

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