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m (Anti-Villain (DnD Feat) moved to Anti-Villain (3.5e Feat): Updating title from DnD to 3.5e (bot-assisted).)
 
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<div class="supplement">
 
 
{{author
 
{{author
|author_name=Lord Dhazriel
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|author_name=Leziad
 
|date_created= 2 Jun 2009
 
|date_created= 2 Jun 2009
 
|status=Finished
 
|status=Finished
 
|editing=Spelling and Grammar only, please.
 
|editing=Spelling and Grammar only, please.
  +
|balance=Rogue
 
}}
 
}}
   
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|name= Anti-Villain
 
|name= Anti-Villain
 
|types= Archetype
 
|types= Archetype
|summary= You are not really evil, you know it. Killing people make you sick... but it necessary.
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|summary= You are not really evil; you know it. Killing people makes you sick... but it is necessary.
 
|prereqs= Any non-evil.
 
|prereqs= Any non-evil.
 
|benefit= See below
 
|benefit= See below
|special= If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites.
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|special= If you ever stop qualifying for this feat, you can trade it for another archetype feat that you meet the prerequisites for.
 
}}
 
}}
   
 
'''Archetype Feat Bonus are based on HD.'''
 
'''Archetype Feat Bonus are based on HD.'''
   
* '''1 HD''': You are considered evil for the purpose of qualifying for feats, prestige class or other prerequisite.
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* '''1 HD''': You are considered evil for the purpose of qualifying for feats, prestige classes, or other prerequisites.
 
* '''3 HD''': You are no longer prone to alignment change or failing a code of honor by doing good or evil actions.
 
* '''3 HD''': You are no longer prone to alignment change or failing a code of honor by doing good or evil actions.
* '''8 HD''': You are considered evil whenever it advantage you (you can by example wield a holy weapon without penalty or being affected by holy word).
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* '''8 HD''': You are considered evil whenever it is advantageous to you (i.e. you can by example wield a holy weapon without penalty or being affected by holy word).
 
* '''15 HD''': You gain immunity to mind-affecting effects.
 
* '''15 HD''': You gain immunity to mind-affecting effects.
   
   
 
----
 
----
{{3.5e Feats Breadcrumb}} &rarr; [[DnD Archetype Feats|Archetype Feats]]
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{{3.5e Feats Breadcrumb}}
[[Category:DnD]]
 
 
[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]
 
[[Category:Feat]]
 
[[Category:Feat]]
[[Category:User:Lord Dhazriel]]
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[[Category:User Leziad]]
 
[[Category:Archetype Feat]]
 
[[Category:Archetype Feat]]
</div>
 

Latest revision as of 23:11, 5 December 2009

Created By
Leziad (talk)
Date Created: 2 Jun 2009
Status: Finished
Editing: Spelling and Grammar only, please.
Balance: Rogue


Anti-Villain [Type::Archetype] Summary::You are not really evil; you know it. Killing people makes you sick... but it is necessary. Prerequisites: Prerequisite::Any non-evil.Benefit: See belowSpecial: If you ever stop qualifying for this feat, you can trade it for another archetype feat that you meet the prerequisites for.

Archetype Feat Bonus are based on HD.

  • 1 HD: You are considered evil for the purpose of qualifying for feats, prestige classes, or other prerequisites.
  • 3 HD: You are no longer prone to alignment change or failing a code of honor by doing good or evil actions.
  • 8 HD: You are considered evil whenever it is advantageous to you (i.e. you can by example wield a holy weapon without penalty or being affected by holy word).
  • 15 HD: You gain immunity to mind-affecting effects.



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