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{{3.5e Feats Breadcrumb}} → [[DnD Archetype Feats|Archetype Feats]]
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{{3.5e Feats Breadcrumb}} → [[3.5e Archetype Feats|Archetype Feats]]
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Revision as of 07:24, 14 August 2009

Created By
Lord Dhazriel (talk)
Date Created: 2 Jun 2009
Status: Finished
Editing: Spelling and Grammar only, please.


Anti-Villain [Type::Archetype] Summary::You are not really evil, you know it. Killing people make you sick... but it necessary. Prerequisites: Prerequisite::Any non-evil.Benefit: See belowSpecial: If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites.

Archetype Feat Bonus are based on HD.

  • 1 HD: You are considered evil for the purpose of qualifying for feats, prestige class or other prerequisite.
  • 3 HD: You are no longer prone to alignment change or failing a code of honor by doing good or evil actions.
  • 8 HD: You are considered evil whenever it advantage you (you can by example wield a holy weapon without penalty or being affected by holy word).
  • 15 HD: You gain immunity to mind-affecting effects.



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