Ankylosaurus (3.5e Monster)
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| Halen2020 (talk) | |
|---|---|
| Date Created: | 8/26/2010 |
| Status: | Complete. |
| Editing: | Please feel free to edit constructively! |
| Size/Type: | Huge Animal |
|---|---|
| Hit Dice: | 9d10+25 (70 hp) |
| Initiative: | +2 |
| Speed: | 30 ft. |
| Armor Class: | 18 (-2 huge), touch 15, flat-footed 18 |
| Base Attack/Grapple: | / |
| Attack: | tail club melee 16 (1d10+6) |
| Full Attack: | tail club melee 16 (1d10+6), headbutt melee 12 (1d8+4) |
| Space/Reach: | 30 ft. (long)/5 ft. |
| Special Attacks: | Trample |
| Special Qualities: | Scent |
| Saves: | Fort 10, Ref 2, Will 1 |
| Abilities: | Str 19, Dex 9, Con 24, Int 1, Wis 11, Cha 6 |
| Skills: | Listen +4, Spot +4 |
| Feats: | SRD:Alertness |
| Environment: | Warm forests |
| Organization: | Solitary; pairs; small family unit, 2 parents and 5-10 offspring |
| Challenge Rating: | 5 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | 14-28 HD (Huge) |
| Level Adjustment: | — |
See Ankylosaurus' Wikipedia page.
COMBAT
Ankylosaurus is an easily upset herbivore that, when provoked, will use its huge club tail to bash foes. It will also attempt headbutts. If fighting one member of a pair, the other will attempt to circle to the other side of a foe and bash them with its tail. They will also charge samller foes, in an attempt to Trample them.
Skills: Ankylosaurus have a racial bonus of +4 in Listen and Spot.
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