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Created By
Halen2020 (talk)
Date Created: 8/26/2010
Status: Complete.
Editing: Please feel free to edit constructively!


Size/Type: Huge Animal
Hit Dice: 8d8+15 (65 hp)
Initiative: +1
Speed: 40 ft. (8 squares), swim 30 ft.
Armor Class: 14 (-2 Huge, +1 Dex), touch 11, flat-footed 13
Base Attack/Grapple: /0
Attack: tail swipe +11 melee (1d6+5)
Full Attack: tail swipe +11 melee (1d8+3), head bash +13 melee (1d10+3)
Space/Reach: 30 ft./10 ft.
Special Attacks: Trample
Special Qualities: Scent
Saves: Fort +7, Ref +2, Will +1
Abilities: Str 17, Dex 14, Con 21, Int 1, Wis 8, Cha 12
Skills: Spot +4, Listen +6, Swim +5
Feats: Alertness
Environment: warm forests
Organization: large herd, 20-30 individuals
Challenge Rating: 5
Treasure: None
Alignment: Always Neutral
Advancement: 12-24 HD (huge)
Level Adjustment:

See Anatotitan's Wikipedia page.

COMBAT[]

Anatotitans try to avoid combat at all costs, but when cornered, they become vicious, lashing out with their tails and skulls. They will also attempt to Trample smaller opponents. Other members of the group will not help.

Skills: Anatotitan have a racial bonus of +4 in Spot, +6 in Listen, and +5 in Swim.


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